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Binding: Video Game Brand: NIS America EAN: 0857823001840 ESRB Age Rating: Teen Item Dimensions: Label: KOEI Corp Manufacturer: KOEI Corp Model: 00184 MPN: 0184 Platform: PlayStation2 Publisher: KOEI Corp Release Date: September 25, 2007 Studio: KOEI Corp Features:
Editorial Review: Product Description: Long ago an evil overlord wreaked havoc upon the world with his three demon golems. Entire kingdoms and countries were wiped out with their amazing powers. When all seemed to be doomed a powerful wizard sealed the overlord into a dark sword. Without its master, the demon golems stood as motionless as statues for centuries. But, now the golems are active again and threatening peace. The only one who can help you now is . . . the evil overlord! Sell him your soul and he'll grant you tremendous power, but you'll lose more control over your own body each time you use it. Still, can you face the horror of the World Eaters without it? ESRB Rated RP for Rating Pending Average Rating:
![]() Rating: - A Gem Trapped in a Pit of GarbageI feel sorry for Soul Nomad as a game that has one of the better stories of any JRPGs to come out in the past couple years; but in the end comes off feeling very lazily designed. Unfortunately the bad outweighs the good. It has an excellent story as far as JRPGs are concerned, the characters are quite likable and will grow on you. My major qualm being is that they spent no time developing cut scenes for the game... The vast vast majority of cut scenes will take place on a brown paper ... Read More Rating: - Ogre Battle with more balance issuesSoul nomad at its heart is Ogre Tactics, each unit is made up of members with particular strengths and weaknesses. They each also have a preface for whom they target, archers, for example, prefer clerics. This means in your unit of 1-9 characters, the archer will mostly target the cleric. This creates a distinct disadvantage to trying to have a unit of archers and archers alone, as in one attack, they may all target the cleric, leaving the rest of the enemy unit unharmed. Each unit must ... Read More Rating: - Graphically Impaired, But Overall Great!I want to start by saying that I am in no way a person who thinks great, shiny graphics are the most important part of a game, or of any gameplay experience. I must say, though, that Soul Nomad left me feeling like the creators just got a little lazy in the graphic department. Needless to say they make up for it everywhere else, but it is just hard to settle in to find the full goodness of the game; the graphics just kind of put you off. If you can make it passed that, you'll be treated to a very interesting ... Read More Rating: - A welcome surpriseI didn't really expect much from Soul Nomad, but upon playing it, I was pleasently surprised. Taking strategy role playing to a more fun level, Soul Nomad changes things up from the Disgaea formula by shifting playing perspectives and the battle system. This time around, you battle in a 2-D side scrolling/isometric plane that features some well drawn sprites and effects. The battle system itself is a change of pace, but definitely for the better, and it actually winds up being pretty fun. The only real downsides ... Read More Rating: - Hate the Combat System, Love the StoryAn attempt to take the combat system of Ogre Battle (a game I hated) and combine it with the Disgaea (a game I loved). It ends at mediocre with highlights of brilliance. The fact you DO NOT control your characters in combat is a huge negative, especially when your entire group of level 1000 characters decide to super useless overkill by focusing attacks on one guy who isn't even the enemy leader. The story is funny and good. The game combat is simplistic and tedious. Sounds effects ... Read More |