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- Gets a little tedious - not for childrenNever have I played such a visually stunning and impressively massive game. It is just enormous. There are so many places to go and people to talk to it's incredible. That said this game lacked a little something. As much as it was fun to complete quests and roam the picturesque landscape it really got repetitive after a while. All the characters stood pretty stationary and in some areas the quest line could be very easily broken if you weren't careful. The beasts weren't very challenging to fight either. Often all it took to kill a beast is a couple of swipes with your blade; this even includes many of the greater beasts. This game is more about storey line than anything and the themes start to recur after a while. The characters lack voice - while people do greet you with an auditory comment that is all they ever say. It is up to you to engage them and click through the mass of topics they have to talk about and memorize what they have to say. I also wouldn't suggest allowing children to play this game as it has many adult themes. For example: Slaves - which you can free or engage in buying / selling. Stripper clubs - where you can talk with the actively dancing girls. Homosexuals - which will require you to strip your clothing in order to advance a level. Gangs - most which will request you to eliminate other gangs. Theft - which you will get away with as long as your stealthy or strong enough. In all this is an impressive game simply because of sheer size and beauty. Otherwise it is lacking depth. Rating: - Phenomenal plotwriting, riveting gameplayI absolutely LOVED the Tribunal expansion for Morrowind. Some fans complained that the expansion was too "quest-orientated" and provided little opportunity to explore the backcountry. Well, I guess I've always loved the quests and hated aimlessly searching the outback for some obscure landmark, so Tribunal's mechanics suited me just fine. Tribunal provides many features to enhance your Elder Scrolls experience. Most notably there is now an enemy lifebar, making gameplay much easier and enjoyable. Also, enemies and quests are generally considerably more difficult, and should be pleasantly challenging to the average player who has completed the original game's main quest. Also, now vendors have more money and you can sell some of your more expensive loot. These are all nice features, but the "killer app" of Tribunal is the same as what set the original game apart from the competition: phenomenal storyline and plot-writing. The plot of the original game was so detailed, immersive, and epic that I often described Morrowind as not a game but a work of fine literature, in the same league as Lord of the Rings. Morrowind's storylines were known for their ingenious and unpredictable plot twists as well generally innovative dramatic development. That said, the plot for the main quest of Tribunal exceeded even that of the original game. If only Hollywood hacks had this kind of creativity and ingenuity; Tribunal is digital poetry. You will be drawn into a web of intrigue that will gradually build in crescendo until an absolutley shocking and thrilling climax that left me speechless, staring at the screen with a gaping jaw. It's similar to the feeling one gets from watching the season finale of your favourite prime-time soap, the kind full of shocking revelations. The surprise appearance and my subsequent killing of a certain end-game character (whom I won't spoil for you) was one of the most thrilling gaming experiences of my life. If all game developers took the same effort to loving craft the plotlines of their games, the movie industry would collapse. Rating: - Solid ExpansionTribunal is a very good expansion with many hours of gameplay in it. I played for about a month just in Mournhold, completing every last quest I could get my greedy hands on. Then I went back to a save game and killed Almalexia! My favorite quest is when the little wood elf asks you to help him beat up a Nord. I did beat up the Nord, but then I killed him, so everyone else attacked me. Thankfully, I saved previously, so I killed both the wood elf and the innkeeper and took their money. Then I went back to a save game. Rating: - Excellent gameThis is one of the best expansion packs I have seen. Although the main quest is not as long as it could have been, it is still quite challenging. Even without the main quest, this pack is worth the money just for the new monsters and winter scenery available in the game editor. Rating: - Solid expansionMorrowind is one of my favorite video games of all time. Bloodmoon is a good expansion, which adds a number of new elements. On the positive side, Bloodmoon gives you some more wide-open spaces to explore. It's a beautiful place, like parts of Vvardenfell, and the new architecture goes well with the scenary. The main quest is interesting, though a bit drawn out, and there are some nice side-quests. For mid- to upper-level characters, there are some good challenges. Also, some new armor, weapons, and magic items have been added. Modders should especially appreciate what Bloodmoon brings to the great big world of Morrowind. On the not-so-positive side: Some of the storyline, especially with building the colony, drags along. The island is overstocked with hostile flora, fauna, and random humans that respawn way too quickly. The werewolves are adequately done, but lack variety and are certainly not very scary. As with Morrowind, you'll need a strong computer, but still be prepared for lower framerates (in blizzards) and the occasional crash to desktop. Overall, Bloodmoon adds a lot to an already incredible, groundbreaking role-playing experience. If you liked Morrowind, you should definitely like this expansion.
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