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- Not so bad after allStar Wars Knights of the Old Republic 2: The Sith Lords. It is no doubt an incomplete game. But as I write a team of modders is restoring atleast 75% of the cut content. Speaking of modders Star Wars Knights of the Republic 1 and 2 are the two games that have the largest modding community you will see. I am gonna compare this one to the first game as I think thats the only fair thing rather than comparing it to another game like Halo 3 and CoD4 people do. KotOR 1 Story: Perfect absolutely perfect though this game has some cut content almost none though. It truely makes you feel you are shaping Star Wars history as you grow in power of the force and find out you are one of the most powerful Jedi ever. It follows the Star Wars plot very well. Characters: Characters are very interesting and extremely fun to talk to such as HK-47 and have in the party. The villains are very well laid out with a history of their own too. Gameplay: This games has a fun gameplay system for those who dont have a specific tastes. If you like FPS games and cant stand games that arnt simmilar this game is not for you even though you will be missing out on the #1 game of Star Wars. Infact it is quite the opposite of an FPS. With D&D St Entertainment: This game will keep you playing for HOURS especially if you are playing for the first time and includes lots and lots of replay value even if you are going on the same path (Light or Dark) Bad: This game has many issues when getting it to run on the 360 and Vista. If this game was fixed so it was compatible it would be much better. KotOR 2 Story: Story is much darker than the first and depressing at times almost like when you watch Episode 3 knowing the Saga is Complete no more.... It follows the Star Wars plot at times. Though it keeps you playing just like the last. It makes you want to find out as much as you can about what happened to your character in the last game. In the end this game has a huge problem. Characters: Characters are also pretty interesting and worth talking to since you can learn new powers and feats at times and teach them the ways of the force. HK-47 plays in this game too and is very fun also but requires you to be total dark side to actually talk to him. Gameplay: The gameplay is pretty advanced compared to the last one though Graphics wasnt brought up at all even though this game was released 2 years afterwards. It has lots of new fun features such as item creation and now you can level up to 50 instead of 20 so you will feel no limit in this one. Entertainment: Just like the first this game keeps you playing for hours but for some reason once you get the lightsaber the game gets pretty easy but there is still lots of addiction left. Bad: Lots of cut content. Bugs, lots of them. Leaves you wondering like crazy at the end of the game. Pisses you off that they havnt made a 3rd game. People have always liked the first game for many reasons. I would overall suggest getting computer that can run both these games, the PC version are much more fun due to all the mods and player created content not to mention the TSLRP (The Sith Lord Restoration Project) which will be coming out soon. KotOR 9.5/10 KotOR 2 7.5/10 Hope this was helpful. :) Rating: - So much potential...Pros: Great gameplay, very customizable, some pretty fun powers, and hilarious dialogue potentials. Cons: Way too many cut-scenes, and a storyline that's confusing and not very driving. Overall: I've heard that this game was rushed to production, and it shows, especially later on. It's a really fun game, but it doesn't quite live up to the standard set by the first KOTOR. I guess that's the challenge of making a sequel to such an amazing game. Rating: - Game is not complete!The game is great, except for one little detail: the ending is hurried and part of the storyline is missing. With little warning, your character is sent to the end story, with story threads still incomplete. Apparently, the game was hurried into the stores in time for the holiday season. And the maker will not devote any time to fleshing out the ending now. Rating: - Fun but not CompleteAll right, this is my first review, but here goes. This game is a great game. Then why did I rate if four stars? I did that because it's not complete. The ending is a bit disappointing, but the game is very fun overall. If they make a KOTOR 3 then I will feel absolutely thrilled with this game, but until then it is a half-game only. Rating: - Like the first game, with a few whistlesIf you played and liked Star Wars Knights of the Old Republic, you'll love this game. If you haven't played Knights I, but love Star Wars, LucasArts, or Obsidian Entertainment, you'll love this game. The original Knights, produced by BioWare, is still one of my favorite games ever, and this game is more or less the same. They've fine tuned some of the details, and added a few tweaks. Most notably is the addition of the "Influence" system. The characters aren't as deep (in my opinion) but they're not just one dimension, either. In your dialogues with your companions, you have the potential to gain or lose influence with them. Gaining influence adjusts them to your alignment (good or evil), and eventually *SPOILER* some of your characters can become your Jedi/Sith apprentices. They've also added more combat behaviors and several Lightsaber Forms with different bonuses/costs. Plus, you start the game as a Jedi Class, with the option to become a Prestige Class based on your alignment later in the game. Also, there is no need to play Knights 1 first. Early in the game, you will be asked to describe whether Revan was light/dark and male/female. This has some direct implications: i.e. return of some of the Knights 1 NPCs depending on whether Revan was light or dark. (Some NPCs will "forget" that Revan was a woman on occasion, and still call her "him".) The only thing I can really complain about is that this game is slightly buggy on Vista. After the game *should* load, (i.e. you click GAME in the quicklaunch), Vista will announce that SWKotORII has stopped working... You just have to try again. And again. Eventually, it will launch, and it'll be good for hours upon hours of extended play (which was how the game was designed to be played). Okay, I lied. The ending also sucks. LucasArts pressured Obsidian to push forward the release date, so after you defeat the final antagonist, you can ask them for an "eplilogue" about the characters, then you have a 30 second cutscene. That's it. There is no glorious ending of gratitude or conquest like in Knights I, but the rest of the game is well worth it.
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