|
|
- very hardout of all the supersolver games i played when i was little, this one was the hardest and the most frustrating. the plot is not intriguing at all and why would a little kid care about building robots? Rating: - Great building game!I used to play this game, and I used to imagine playing this game looking for pieces to build model rockets rather than race cars. Helps teach about how vehicles work. If you reach the rank of Head Scientist, there is a Wile E. Coyote/Sylvester-ish plot-the Master of Mischief tries to steal the Super Solver's trophy with a hook, but the hook pops the blimp. Rating: - Gizmos and GadgetsI got this game shortly after I got my first computer, and I spent hours playing it... the graphics don't meet today's standards, but the science still applies. I remember that I beat the thing once, but that was only without the monkeys. The game has a sort of plot line, the plot being that Morty's taken over a place called the Shady Glen Technology Center along with his Cyber Chimps. He's challenged you to a sort of science-contest to see who can build the best vehicles... and, believe me, it takes a LONG time to beat this game. You have to build fifteen vehicles, using the parts available in warehouses at the Shady Glen center. You have a lot of doors per room, and you have to complete science puzzles to open the doors. Some doors have parts behind them, and some don't. And the parts that you get aren't always the best ones. On any account, there are chimps running around everywhere that bump into you and take your parts. Very complicated... but you can turn the chimp feature off. When you win (if you win), you get a 'surprise'. If you want to know what it is, it's a printable certificate. Yeah... But this is a great way to learn science- I loved it, anyway. And there are still some puzzles that I have trouble figuring out, especially the ones with the cogs. And be warned- I don't think that this game works with Windows XP.
|