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- Solid Gold GamingThe Good Things *Excellent gameplay. The controls are not too hard to master. The level designs are great. There are lots of weapons and items to use. Enemy AI seems pretty good and somewhat challenging. You can interact with the game in many ways; you can even do stuff during cutscenes. *It's not all about shooting or killing. Much of the game involves sneaking and problem solving. *Graphic and sound quality are awesome; probably the highest quality I know of. Lots of details, textures, reflections, lighting effects, etc, all in glorious HD quality! *Storyline and characters are immersive, interesting, and told in a very cinematic way. Some scenes are visually striking. *Some good inside jokes. The Bad Things *The story may be confusing for those who are unfamiliar with the whole franchise (like me; I don't understand much of it). But it still makes some sense for the uninitiated, and is still worthwhile seeing. Fans of the series may pick up better on the history, characters, and homages throughout. *Not for kids; contains bloody violence and swearing. *You seem to spend a lot of time watching cutscenes (but in most cases, you are able to interact a little bit with them. Besides, some of them are totally awesome). This is the first game I've played on the PS3, and I can't seem to stop playing it. The gameplay is fantastic, the storyline is addictive, and the graphics are beautiful. Highly reccomended to any gamer. Rating: - Every other game has been bumped down a notch...I've been an avid fan of video games since I was six. That was well over 20 years ago. I first caught wind of the Metal Gear Series back in 1988 on the Nintendo Entertainment System. While all other games established a run-and-gun play style, this series was bent on rewarding gamers for doing the exact opposite (playing in a sneak fashion). The story of Snake being a clone of the legendary Big Boss was a little far-fetched for its time, but with the technology of today, seems a little more believable. As time went on, I've seen over 4 sequels in this storyline. Each addition to the story added more plotlines and far more questions to the forefront. With the release of Metal Gear Solid 4, all loose ends have been tied off, and every question that has boggled Metal Gear fans for decades are now answered. The lengthy cutscenes provide enough backstory to satisfy the gamers that have followed this story from the beginning. Hideo Kojima has, once again, pulled out the stops on Stealth Action gameplay, creating an experience that is definitely unforgettable. This game is cinematically breathtaking, surpassing every game that is currently on the market. The storyline quality rivals Hollywood movies. I've played through the single-player mode a total of 9 times so far, and I'm currently going through my tenth playthrough on "Big Boss Extreme," which is the hardest difficulty. Multiplayer mode has typical gametypes that you'd find in games that rely on team-based strategy (Deathmatch, Team Deathmatch, and Capture the "Flag"). One game variant that stands out from the rest is "Team Sneaking," which is a game variant similar to the action you'd see in-game: two warring factions (PMCs and Militiamen) are constantly at war with each other, while one player takes control of Snake and has an objective of his own. Games in this variant are usually lengthy, and hours can pass by before you realize that you should step away from the PS3. I highly suggest playing all of the previous titles in the Metal Gear Saga before touching this one. After all, you wouldn't watch the last movie in a trilogy without watching the first and second films, right? If you did, you can't blame the movie for not making sense. This game is exactly the same way. For the followers of the game's 20 year plot, this game was the answer that all Metal Gear fans were looking for. For the newcomers, this game will provide a great play experience, but the story might be a little too farfetched. Old and new fans alike, this game will definitely raise the bar on gaming standards for years to come. Rating: - The Metal Gear series just got a new fan!I was reluctant to purchase this game because A) Sneak games like Hitman, Splinter Cell, and Thief are not for me and B) I heard it was mostly cut scenes. Four hours in and I am completely hooked. This game has something special going for it and I am not sure what it is. It could be the painstaking attention to detail. It could be the quirky Japanese influence. It could be the tight controls, beautiful graphics, storytelling. To tell the truth, I don't know what it is, but what I do know is there's nothing quite like the Metal Gear series. This is a must buy for all PS3 owners. Rating: - my openioni think its one of the most vedio games that near to trouth. if you realy like action, just try it. Rating: - Full circle... a seamless panorama of gameplay and film elementsI will start with the obvious, the game looks beautiful. The graphical quality does not change between cutscenes and gameplay. Kojima and his team pulled out all the stops on the beauty of this game, as they have always striven to do. SPOILER ALERT Then there is the story. A lot of people harp on the Metal Gear Series because the story is full of twists. One person even said that the plot was twists and only twists. That person missed the point completely. Especially by the end of this game, it becomes apparent what Kojima had been pushing for. The message about humanity is clear... the MGS series has always been anti-war, anti-genetic determinism, anti-environmental determinism, every mistake that humanity has ever made with regards to war and control of the populous has been addressed in some way. Consider the history through which Kojima derives his inspiration. His home country of Japan experienced an apocalypse during WWII while causing an apocalypse in mainland Asia at the same time. In all situations of war no matter who begins the fight or where it starts or ends, the young will repeat the mistakes of the old, and the old will let the knowledge gained from their mistakes slip away with death. Even the most heinous actions, deception, murder, are a means to an end, and the end is all that really matters. SPOILERS OVER Gameplay was spectacular. The MGS franchise is one of very few that has made significant gameplay improvements with every subsequent release. Control of Snake feels much more fluid, yet at the same time you can feel his age in the way he performs. Though he is more agile and powerful than the average human could ever be, he isn't quite the same old Snake. He is THE Old Snake. Old Snake gets a lot of neat toys in this game, too. Most notably is his chameleon suit. If he lays flat, his suit will automatically adopt the pattern of the materials that are on the floor. By pressing the "triangle" button while up against a wall, he will adopt those coverings as well. The second great toy is Drebin's shop. Drebin is a weapons launderer who gives Old Snake full access to replacement ammo and other supplies. ID Locked weapons can be converted to old-world weapons that do not require nanomachine permissions. There are A LOT of weapons in this game. First time through you probably won't get to experience all of them, and that is okay. Just check them out on your next run. The game is only about 10-15 hours long depending on how you choose to play. Also, through Drebin's shop Old Snake can modify his weapon. The first weapon, the M4 Custom is a good all-purpose weapon. It packs a decent punch and holds 30 rounds. It can be modded with a shotgun attachment, grenade launcher, or foregrip for stability. Laser sights and scopes can also be added to the M4 and other select weapons. So play around and have fun. Next up, the enemies. In this game, it is impossible to hate the enemies you fight (except for Vamp) because they are amazing, flat-out. Whether they are GECKOS (bipedal beast machines), FROGS (all-female supersoldiers), or Private Military Company militia-men (remnants of their humanity will keep you grounded), or the Beauty and the Beast Corps (best enemies in of all time in videogames?), enemies are not just targets. Kojima and his crew made the enemies in this game characters to be admired. They neither have names nor faces, but they will f*** your day up very quickly if you do not respect their power. From the top down, they are all capable killers. The humanity of this game lies within Snake's allies. Meryl, Eva, Hal, the Colonel, Mae Ling, Raiden, Rosemary, Naomi, and especially Sunny represent the other side of life. Old Snake is a manufactured product of war, the only life he has ever known. No machine can imitate or destroy the compassion that these individuals shared. This is passion. I won't go on, can't explain much else without major spoilers. Gameplay, people, visuals, this game is stunning. Metal Gear Sold 4 exemplifies why videogames deserve to be celebrated as art. It has the story worthy of novel publishing, breath-taking visuals, engrossing music, and an all-around realism that we celebrate in paintings such as the Mona Lisa. If only more videogame producers put this much time and effort into a game. Production for perfection... long hours, perspiration, and inspiration to produce the culmination of one's efforts... that is art... this is art. If you are a casual gamer, this is not for you. If you have never played the other MGS games, this is probably not for you. Play through MGS1-3 in order to get the story and gameplay straight, and then play MGS4. For everyone who has been trying to compare this game to COD and HALO...come on. MGS4 is not a pure shooter. They put it nice and bold on the cover, "Tactical Espionage Action". That means be sneaky and use force only as needed. Play a "shooter" and judge other shooters with it. MGS4 is NOT, I repeat, is NOT a shooter. Could this go down as one of the best games of all time? Absolutely. Game of the Year? For sure. It is in a league of its own. Nothing else plays like it. Few other games are as engrossed in the mystique of political/sci-fi conspiracy. Too few have such dedicated stories. In most games, the producer's passion is not as apparent. MGS4 had a 105 degree fever with Kojima's ardor for gaming perfection. The game feels like he and his team cared. Gameplay 5 Video 5 - Cutscenes are long but not at all boring Audio 5 Story 5
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