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Crisis Core: Final Fantasy VII with Limited Edition UMD Case Video Games
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Rating: 5 out of 5 stars - Excellent
The graphics for the newest installment of this Final Fantasy Saga are second to none. As far as the gameplay goes their is a nice blending of traditional RPG and Action based RPG play. At times the missions can be a little repetitive, but they are quite entertaining. As far as the controals go they are quite easy to learn after a few times playing it. I would have given this a 4.5 out of 5 stars for the choice of how the commands are bunched together, and sometimes you hit the wrong button, such as when you switch between materia, items, and attacks. Overall everything else balances it out. If you like the FF series you'll love this game!



Rating: 5 out of 5 stars - Amazing
This game is simply amazing. ITs a prequel to the original FFVII and follows the story of SOLDIER 2nd class Zack, and gives you more information about what happened before FFVII. The gameplay is simple, and easy to catch on to. All you do is cycle through your commands (that you set) and press x to do it. There is also a new battle system called the Digital Mind Wave (DMW). It's when a slot spins and randomly lands on a character and number. This gives you either a power surge, limit break, or a level up. The only thing I don't like about this is that it happens all at random. There isn't any experiance that makes you level up. The graphics and voice acting are some of the best I've seen and heard on the PSP.Even the in game graphics look good. The cutscenes are extremely detailed and look like they came straight out of Advent Children. I had no problems with this game and highly recommend it.



Rating: 4 out of 5 stars - Crisis Core:Final Fantasy VII.........
There's just no denying that Final Fantasy VII was an influential game in its' time. It set the standard for all other turn-based RPGs to follow back then. Times have changed and so have RPGs. These days, people are into more action-RPGs, turn-based affairs are pretty much a thing of the past. So, it isn't surprising that Crisis Core: Final Fantasy VII plays more like an action-RPG. To me, it plays alot like Kingdom Hearts. If you're expecting it to be more epic like Final Fantasy VII, you'll be surprised to know it is more subdued and is more intimate as opposed to the original FF. It follows Zack and his interactions with three others: Angeal, Genesis and Sephiroth. Ultimately leading to Zack's...um, well, I don't want to spoil that for you. Just play the game. Like God of War: Chains of Olympus before it, Crisis Core: Final Fantasy VII has to be one of the most gorgeous games I've seen yet on the PSP. You can tell it's really pushing the PSP to its' limits. Despite a few camera problems & some repetitve gameplay, it is still worth it to play. I enjoyed the game. There's lot to do with the side missions and all. The overall experience lasts well over 25 hours. Least, for me, it did. That's not including doing all of the side missions yet.



Rating: 5 out of 5 stars - Best PSP Game Yet!
I might be slightly biased since I am obsessed with everything Final Fantasy, but this game absolutely floored me. I bought a PSP purely for this game, and I was not disappointed in the least. The graphics are better than FFXII, and considering they're on a small screen, they are extremely amazing. Typically, Square Enix games have at least one voice actor that you wish you could kill 10 minutes into the game, but every voice in this one was flawless. Zack's voice was emotional and excited, carrying across the message that he is at a stage in his life where everything is relatively carefree. Once the plot develops and Zack matures, his voice takes on a more serious tone, but you can still hear the original Zack through it. Steve Burton returns as Cloud's voice actor, and he too is completely flawless. New voices such as Genesis and Angeal are added, but their voices seem to fit with their looks (if that makes any sense lol).
The gameplay is comparable to Kingdom Hearts. You have your dodge, guard, and of course, the X that you keep mashing to kill your enemies. You can't jump, but it doesn't take away from the gameplay. I especially like the DMW (or reel system) that gets you extreme attacks that make the difference between beating the game and getting beaten up.
A touch that really struck me? The music. If you have ever played the original FFVII for the PS, you will remember groundbreaking whimsical music. They have restored the exact same music, and it is striking. The old cartoonish tones of the original music would not have fit with this new game, so it's a good thing that they remade the music.
I beat this game in 15 hours, but I only did 10% of the missions. They get a little redundant after a while, so taking on over 300 of them did not appeal to me personally. This game wasn't so difficult that I had to read cheats to beat it, but it wasn't as easy as hack, slash, and move on. There is a little more strategy to it than that.
I can't remember the last time I payed full price for a game, but I did for this one, and I have no regrets whatsoever about spending $40 for this moving, beautiful game. If you played the original game, you should at least look into renting this one. For me, the replay value is extremely high, so buying it seems to be the better option in my opinion. This is undoubtedly one of the top games that I have ever played, and I can only hope that other people are as enthused about it as I am so that Sqaure will make more amazing games like this!



Rating: 2 out of 5 stars - Rushed, repetitive, and uninspired
IF you could play FF7 the game or then watch FF7AC consecutively without any interruption, I don't think you'll have the same here. I have always loved FF7, it has been a good ride. I loved the original game, and I loved Advent Children. I can't say I liked Dirge of Cerberus, it just felt like they made a game just for the sake of making a game.

And then there's Crisis Core...

As soon as I started playing the game, I felt it was going to be just... OK. And sadly, my calculations were true. This is just as bad, if not even worse than Dirge of Cerberus. Sure, the graphics are good but that's about it. Need proof? I'll give it to ya:

-Watch out for invisible walls! There are a few places in the game where you're trying to go to other places but you can't.

-The battles are so easy and predictable, you can do them while in a deep sleep. All you need to do is just hit the X button several times. It looks like Squeenix didn't put any thought into it.

-The gameplay is VERY repetitive. You can care less halfway through, which brings me to my next reason...

-The game is WAY TOO SHORT! About an hour in, I was already on Chapter 4. Just an hour later, I had finished the game.

-The music. It sounds like leftovers from Halo 2. The music doesn't fit and at times they repeat the same song over and over, it's like hearing a guy's cell phone ring for 2 hours.

-As usual, the voice acting...

-The ending. Enough said.

This game had so much potential, but wasted it. I really am sad to say this, as I used to LOVE FF7 to death. Overall, skip it.


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